Maya arnold 20207/6/2023 We’re not sure if Autodesk has specified future heterogeneous support, but it seems obvious that the company will be looking at it. ![]() It’s also important to note that heterogeneous rendering is not yet available, meaning that the CPU and GPU cannot be used together in order to accelerate rendering times further. Alternatively, you could use the CPU as a backup renderer, just in case. Chances seem good that running into an issue at this point would be rare, but you can use the “Error” backup render mode to halt the process if it boils down to it. The first bullet point there is important, because it notes that “the majority” of CPU features have been carried over to the GPU.
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